游戏设计的236个技巧: 游戏机制、关卡设计和镜头窍门

游戏设计的236个技巧: 游戏机制、关卡设计和镜头窍门

Author
大野功二
Publisher
人民邮电出版社
Language
Chinese
Year
2015
Page
628
ISBN
9787115406088
File Type
pdf
File Size
44.8 MiB

Paperback. Pub 2015-11-01 613 236 Tips for game game mechanics. level design and camera tricks People Post Chinese Publisher game designers and players from the dual perspective. in a lot of games. for example. combined with a wealth of maps. from a player character enemy character Level design. collision detection shot five angles to explore how to make 3D games more interesting. out of which the hidden solution tips for you readers uncover the game's essence. Chapter 1 3D make the game more interesting player character 1.1 technology to attract 2D gamers 3D game design skills to make the game more immersive 1.2 player character operation 1.3 Design Tips to make the game more interesting attacks mowing operation Design Tips 1.4 allows the player character moves more delicate design skills 1.5 mind and body together to enjoy sw...

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