OpenGL Game Development

OpenGL Game Development

Author
Chris Seddon
Publisher
Wordware Publishing
Language
English
Year
2005
Page
482
ISBN
1556229895,9781556229893
File Type
pdf
File Size
6.0 MiB

The Open Graphics Library (OpenGL) is the industry standard for high-performance 3D graphics and is widely used to create leading-edge software. OpenGL Game Development shows the beginning computer programmer how to harness the power of OpenGL to create a fully functional map editor and game engine. The book explores the basics of OpenGL and Windows programming, while focusing on the ultimate goal of developing a 3D first-person shooter.

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