Advances in Computer Games: 17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers (Lecture Notes in Computer Science, 13262)

Advances in Computer Games: 17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers (Lecture Notes in Computer Science, 13262)

Author
Cameron Browne (editor), Akihiro Kishimoto (editor), Jonathan Schaeffer (editor)
Publisher
Springer
Language
English
Edition
1st ed. 2022
Year
2022
Page
270
ISBN
3031114876,9783031114878
File Type
pdf
File Size
14.4 MiB

This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.

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