Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art

Author
Frank G. Bosman, Archibald L.H.M. van Wieringen
Publisher
De Gruyter Oldenbourg
Language
English
Year
2022
Page
124
ISBN
311073513X,9783110735130
File Type
pdf
File Size
21.9 MiB

Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

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