Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice

Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice

Author
Adam Chapman
Publisher
Routledge
Language
English
Year
2018
Page
290
ISBN
1138597821,9781138597822
File Type
epub
File Size
1.1 MiB

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.

show more...

How to Download?!!!

Just click on START button on Telegram Bot

Free Download Book