Computers and Games: International Conference, CG 2022, Virtual Event, November 22–24, 2022, Revised Selected Papers

Computers and Games: International Conference, CG 2022, Virtual Event, November 22–24, 2022, Revised Selected Papers

Author
Cameron Browne, Akihiro Kishimoto, Jonathan Schaeffer
Publisher
Springer
Language
English
Year
2023
Page
195
ISBN
3031340167,9783031340161
File Type
pdf
File Size
8.5 MiB

This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22–24, 2022.
The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.

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