Beginning OpenGL Game Programming

Beginning OpenGL Game Programming

Author
Dave AstleKevin Hawkins
Publisher
Thomson Course Technology
Language
English
Edition
1
Year
2004
ISBN
1592003699,9781592003693
File Type
djvu
File Size
3.9 MiB

This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

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