Narrating Futures. Volume 4 Storyplaying: Agency and Narrative in Video Games

Narrating Futures. Volume 4 Storyplaying: Agency and Narrative in Video Games

Author
Sebastian Domsch
Publisher
De Gruyter
Language
English
Year
2013
Page
196
ISBN
9783110272451,9783110272161
File Type
pdf
File Size
839.1 KiB

Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.

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