Computers and Games: International Conference, CG 2022, Virtual Event, November 22–24, 2022, Revised Selected Papers

Computers and Games: International Conference, CG 2022, Virtual Event, November 22–24, 2022, Revised Selected Papers

Author
Cameron BrowneAkihiro KishimotoJonathan Schaeffer
Publisher
Springer Nature
Language
English
Year
2023
Page
196
ISBN
9783031340178,9783031340161,3031340175
File Type
epub
File Size
18.8 MiB

This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22–24, 2022. The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: ​classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.

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