Teaching Programming Concepts Through Play

Teaching Programming Concepts Through Play

Author
Christopher HarrisPatricia Harris
Publisher
Rosen Publishing Group
Language
English
Edition
1
Year
2015
Page
90
ISBN
9781499490176,9781499490121
File Type
epub
File Size
4.8 MiB

Annotation Understanding how computer programing works is a critical part of digital literacy for students today. Even students who aren't learning how to code can benefit greatly from knowing how programs work. This book uses highly engaging games to immerse students in the world of logical thinking and problem solving. From programming robots to writing stories that work as interactive fiction games, the lessons in this book provide ways to build digital literacy beyond the computer lab. Games:RoboRally. Richard Garfield. Avalon Hill, 2010. Old Town. Stephan Riedel. Clicker Spiele, 2012. Ricochet Robots. Alex Randolph. Z-Man Games, 2013. Parsley Game System. Memento Mori Theatricks

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