Introduction: Force Projection And The Marine Eye For Battle -- Shock And Awe And Air Power -- Network-centric Warfare, Sensors And Total Situational Awareness -- Shock And Awe: Achieving Rapid Dominance And The Iraq Invasion -- Kill Boxes, Litening Pods And The 3d Aircraft Wing -- Keep Your Eyes Out, Fair Fighting, And Memories Of Killing -- Of War Porn And Pleasure In Killing -- Pornography Is The Theory, And Killing The Practice -- Classic Hollywood Combat Films -- Marine Moto On Youtube -- The Iraq War On Television -- Fallujah, First To Fight, And Ludology -- Ender's Game And The Rise Of Simulation In Military Training, 1995-2005 -- From Combat Films To Video Games -- The Value Added To Military Training -- Fighting In The Digitized Streets Of Beirut -- Counterinsurgency And Turning Off The Killing Switch -- Empathy, General Mattis And The Profound Paradox Of Marine Humanitarianism -- Haditha, Acute Stress, And The Excesses Of Occupying Force -- Usmc Literary Culture And Warrior Ethos -- Which Way Would You Run? -- Posthuman Warfighting -- Marines In Science Fiction And In Space -- The Post-masculinist Marines And New Optics Of Combat -- The Gladiator Robot And The Critique Of Remote Warfare -- Synthetic Vision Of War; Conclusion And Epilogue -- Biopolitics And The Costs Of War -- Digital Culture And The Computational Marine -- Subjectivity Lives And Dies. John Pettegrew. Includes Bibliographical References And Index.
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