Making Games for the Atari 2600

Making Games for the Atari 2600

Author
Steven Hugg
Publisher
CreateSpace Independent Publishing Platform
Language
English
Year
2016
Page
258
ISBN
1541021304,9781541021303
File Type
pdf
File Size
2.3 MiB

The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover the same programming tricks that master programmers used to make classic games. Create your own graphics and sound, and share your games with friends!

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