Introduction to the Theory of Games: Concepts, Methods, Applications

Introduction to the Theory of Games: Concepts, Methods, Applications

Author
Ferenc Forgó, J. Szép, Ferenc Szidarovszky
Publisher
Springer
Language
English
Year
1999
ISBN
0-7923-5775-2
File Type
djvu
File Size
11.9 MiB

Game theory, defined in the broadest sense, is a collection of mathematical models designed for the analysis of strategic aspects of situations of conflict and cooperation in a broad spectrum of fields including economics, politics, biology, engineering, and operations research. This book, besides covering the classical results of game theory, places special emphasis on methods of determining `solutions' of various game models. Generalizations reaching beyond the `convexity paradigm' and leading to nonconvex optimization problems are enhanced and discussed in more detail than in standard texts on this subject. The development is theoretical-mathematical interspersed with elucidating interpretations and examples.
Audience: The material in the book is accessible to PhD and graduate students and will also be of interest to researchers. Solid knowledge of standard undergraduate mathematics is required to read the book.

show more...

How to Download?!!!

Just click on START button on Telegram Bot

Free Download Book