The book examines the creation of interactive demo models (training and checks) of various computer devices and software algorithms. An interactive model: logic, numbers transducers, triggers, registers, counters, hard drives, input-output interfaces, encoders and decoders, signal converters, switches, keyboard and storage devices and other devices that facilitate a rapid understanding of the principles of their functioning. To create a visual model uses a graphical environment Delphi, so the book also outlines the basis of its application on the principle "from simple to complex models." Visual training offered in the book can be used for effective personal computer (remote) learning principles Delphi and computer circuitry. In addition, during the lectures given demonstration models can be displayed on a large screen with the help of the projection device and a laptop. The book is intended for a wide audience (high school students, college students and universities, studying the basics of Delphi and computer equipment).
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