Video Games and Storytelling: Reading Games and Playing Books

Video Games and Storytelling: Reading Games and Playing Books

Author
Souvik Mukherjee (auth.)
Publisher
Palgrave Macmillan UK
Language
English
Edition
1
Year
2015
Page
VII, 239
ISBN
978-1-349-58014-9, 978-1-137-52505-5
File Type
pdf
File Size
2.7 MiB

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

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