Résumé : This Will Be A Two-part Handbook On Dynamic Game Theory And Part Of The Springer Reference Program. Part I Will Be On The Fundamentals And Theory Of Dynamic Games. It Will Serve As A Quick Reference And A Source Of Detailed Exposure To Topics In Dynamic Games For A Broad Community Of Researchers, Educators, Practitioners, And Students. Each Topic Will Be Covered In 2-3 Chapters With One Introducing Basic Theory And The Other One Or Two Covering Recent Advances And/or Special Topics. Part Ii Will Be On Applications In Fields Such As Economics, Management Science, Engineering, Biology, And The Social Sciences.
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