Well Played 2.0: Video Games, value and meaning

Well Played 2.0: Video Games, value and meaning

Author
Drew Davidson et al.
Publisher
ETC Press
Language
English
Year
2010
Page
286
ISBN
978-0-557-84451-7
File Type
pdf
File Size
1.4 MiB

Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.

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