Winning ways for your mathematical plays. Volume 3

Winning ways for your mathematical plays. Volume 3

Author
Berlekamp, Elwyn R.Conway, John HortonGuy, Richard K
Publisher
[CRC Press]
Language
English
Edition
Second edition
Year
2018
ISBN
9780429945571,0429945574,1-56881-130-6,1-56881-142-X,1-56881-143-8,1-56881-144-6
File Type
pdf
File Size
11.6 MiB

In The Quarter Of A Century Since Three Mathematicians And Game Theorists Collaborated To Create Winning Ways For Your Mathematical Plays, The Book Has Become The Definitive Work On The Subject Of Mathematical Games. Now Carefully Revised And Broken Down Into Four Volumes To Accommodate New Developments, The Second Edition Retains The Original's Wealth Of Wit And Wisdom. The Authors' Insightful Strategies, Blended With Their Witty And Irreverent Style, Make Reading A Profitable Pleasure. In Volume 3, The Authors Examine Games Played In Clubs, Giving Case Studies For Coin And Paper-and-pencil Games, Such As Dots-and-boxes And Nimstring. From The Table Of Contents: - Turn And Turn About - Chips And Strips - Dots-and-boxes - Spots And Sprouts - The Emperor And His Money - The King And The Consumer - Fox And Geese; Hare And Hounds - Lines And Squares

show more...

How to Download?!!!

Just click on START button on Telegram Bot

Free Download Book