Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language

Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language

Author
Sebastiano M. Cossu
Publisher
Apress
Language
English
Edition
1st ed.
Year
2019
Page
XXII, 532
ISBN
978-1-4842-5009-9,978-1-4842-5010-5
File Type
pdf
File Size
8.1 MiB

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).
Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.
Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls inyour projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.

What You’ll Learn
Create games for different genres Master GameMaker Language (GML) programming Apply game design principles Delve into game programming patterns

Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

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