3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Author
Fletcher DunnIan Parberry
Publisher
A K PETERS
Language
English
Year
2011
Page
846
ISBN
1439869812,9781439869819
File Type
pdf
File Size
232.5 MiB

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

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