Computers and Games: 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers

Computers and Games: 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers

Author
Brian Sheppard (auth.), H. Jaap van den Herik, Yngvi Björnsson, Nathan S. Netanyahu (eds.)
Publisher
Springer-Verlag Berlin Heidelberg
Language
English
Edition
1
Year
2006
Page
334
ISBN
9783540324881,9783540324898
File Type
pdf
File Size
3.9 MiB

This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 revised full papers presented together with one keynote article were carefully selected during two rounds of reviewing and improvement from 37 submissions. The papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed include evaluation and learning, search, single-agent search and planning, and computer Go.

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