C++ Game Development by Example: Learn to Build Games and Graphics with SFML, OpenGL, and Vulkan Using C++ Programming

C++ Game Development by Example: Learn to Build Games and Graphics with SFML, OpenGL, and Vulkan Using C++ Programming

Author
Shekar, Siddharth
Publisher
Packt Publishing, Limited
Language
English
Year
2019
Page
407 pages
ISBN
9781789535303,9781789537345,1789537347
File Type
pdf
File Size
8.3 MiB

This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.

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