Motivated Reinforcement Learning: Curious Characters for Multiuser Games

Motivated Reinforcement Learning: Curious Characters for Multiuser Games

Author
Kathryn Merrick, Mary Lou Maher (auth.)
Publisher
Springer-Verlag Berlin Heidelberg
Language
English
Edition
1
Year
2009
Page
206
ISBN
9783540891864,9783540891871
File Type
pdf
File Size
11.0 MiB

Motivated learning is an emerging research field in artificial intelligence and cognitive modelling. Computational models of motivation extend reinforcement learning to adaptive, multitask learning in complex, dynamic environments – the goal being to understand how machines can develop new skills and achieve goals that were not predefined by human engineers. In particular, this book describes how motivated reinforcement learning agents can be used in computer games for the design of non-player characters that can adapt their behaviour in response to unexpected changes in their environment.
This book covers the design, application and evaluation of computational models of motivation in reinforcement learning. The authors start with overviews of motivation and reinforcement learning, then describe models for motivated reinforcement learning. The performance of these models is demonstrated by applications in simulated game scenarios and a live, open-ended virtual world.
Researchers in artificial intelligence, machine learning and artificial life will benefit from this book, as will practitioners working on complex, dynamic systems – in particular multiuser, online games.

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