Once Upon a Pixel-Storytelling and Worldbuilding in Video Games

Once Upon a Pixel-Storytelling and Worldbuilding in Video Games

Author
Eddie Paterson (Author)Timothy Simpson-Williams (Author)Will Cordner (Author)
Publisher
CRC Press
Edition
1
Year
2019
ISBN
9781138499768,9781138499775,9781351014274,9781351014250,9781351014267
File Type
pdf
File Size
8.8 MiB

Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories.
Key Features
A fresh perspective on video games as a whole new form of creative writing.
Interviews with a range of leading industry figures, from critics to creators.
Professional analysis of modern video game script excerpts.
Insights into emerging technologies and the future of interactive storytelling.

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