AI for Games and Animation: A Cognitive Modeling Approach

AI for Games and Animation: A Cognitive Modeling Approach

Author
John David Funge (Author)
Publisher
A K Peters/CRC Press
Edition
1
Year
1999
ISBN
9781568811031,9781439864012,9780429065132,9781568816043
File Type
pdf
File Size
15.6 MiB

John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.

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