Object-oriented software engineering: using UML, patterns, and Java

Object-oriented software engineering: using UML, patterns, and Java

Author
Bruegge, BerndDutoit, Allen H
Publisher
Pearson; Prentice Hall
Language
English
Edition
3rd ed
Year
2009;2010
Page
xxxiii, 778 pages: illustrations
ISBN
0136061257,9780136061250
File Type
pdf
File Size
5.5 MiB

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses.

Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e, shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.

Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project.

The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).

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