GURPS Classic: Cabal

GURPS Classic: Cabal

Author
Kenneth Hite
Publisher
Steve Jackson Games Incorporated
Language
English
Year
2001
Page
128
ISBN
1556344295
File Type
pdf
File Size
11.6 MiB

The creatures of myth are real. The vampires, the warlocks, the shape-changers and dopplegangers, the ghosts and trolls, and more. They're real . . . they're here today . . . and they're organized . The Cabal is the conspiracy, trade union, and mutual-assistance society that lets all these creatures survive in a world of hostile humans. If a demon needs a lawyer to keep the exorcists off his back . . . or if a little old vampire lady needs a bit of daylight muscle . . . who are they gonna call? The mortal-busters . . . the Cabal. Written by Ken Hite, this book also includes a detailed system of Hermetic magic that expands the original GURPS magic system. The Cabal can be a Patron for monstrous PCs or an antagonist for monster-hunters. This book includes a complete alternate (true!) history of the world, adventure seeds, occult cosmology, an assortment of artifacts and supernatural creatures, and suggestions for bringing horror and conspiracy into a variety of campaigns.

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