
The designer of C++ recounts its development, dissecting the decisions made in the creation of the language to present a case study in real object-oriented development for the working programmer. In doing so, he presents his views on programming and design in a concrete and useful way. Topics include a prehistory of C++, C with classes, C++ language design rules, standardization, libraries, memory management, multiple inheritance, casting, templates, and exception handling. Annotation copyright Book News, Inc. Portland, Or.
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