Retro Game Dev

Retro Game Dev

Author
Derek Morris
Publisher
[publisher not identified]
Language
English
Edition
C64
Year
2017
ISBN
9780692980651,0692980652
File Type
pdf
File Size
4.4 MiB

[Black & White version]
Learn to develop your own games for the biggest selling home computer of all time: the Commodore 64.
Using modern tools, this introductory book guides you through all the elements required to make two mini games: a space shooter and a platformer, and run them on an emulator or real C64 hardware.

Whether you're a retro enthusiast after a nostalgia fix, or a newcomer hoping to break into the games industry, this will unleash your creativity!

Learn about: 6502 Assembly Language Commodore 64 Hardware CBM Prg Studio I.D.E. VICE Commodore Emulator Hardware and Software Sprites SID Chip Audio Effects Sprite Character Animation Background Screen Design And much more…

Downloads and discussion forum available at www.retrogamedev.com. Please note:
1) The development environment used is for Microsoft Windows ONLY.
2) The Kindle version is 'print replica' and will NOT work on eReaders. It will ONLY work on tablets, phones, Kindle Fires, Kindle Reading apps etc.

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