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The Design of Dynamic Data Structures
  • DJVU
  • English
  • Year: 1983
  • Author: Mark H. Overmars (auth.)
Learning C# by programming games
  • PDF
  • English
  • Year: 2013
  • Author: Arjan Egges, Jeroen D. Fokker, Mark H. Overmars (auth.)
The game maker's apprentice: game development for beginners
  • PDF
  • English
  • Year: 2013
  • Author: Habgood, Jacob;Overmars, Mark H
Learning C# by Programming Games
  • PDF
  • English
  • Year: 2013
  • Author: Arjan Egges, Jeroen D. Fokker, Mark H. Overmars
Learning C♯ by Programming Games
  • PDF
  • English
  • Year: 2013
  • Author: Egges, Arjan;Fokker, Jeroen D.;Overmars, Mark H
Learning C# by Programming Games
  • PDF
  • English
  • Year: 2013
  • Author: Arjan Egges, Jeroen D. Fokker, Mark H. Overmars
Learning C# by Programming Games
  • PDF
  • English
  • Year: 2013
  • Author: Arjan Egges; Jeroen D Fokker; Mark H. Overmars
Computational Science — ICCS 2002: International Conference Amsterdam, The Netherlands, April 21–24, 2002 Proceedings, Part III
  • PDF
  • English
  • Year: 2002
  • Author: Mark H. Overmars (auth.), Peter M. A. Sloot, Alfons G. Hoekstra, C. J. Kenneth Tan, Jack J. Dongarra (eds.)
Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers
  • PDF
  • English
  • Year: 2008
  • Author: Marios Kyriakou, Yiorgos Chrysanthou (auth.), Arjan Egges, Arno Kamphuis, Mark Overmars (eds.)
Algorithms - ESA 2008: 16th Annual European Symposium, Karlsruhe, Germany, September 15-17, 2008. Proceedings
  • PDF
  • English
  • Year: 2008
  • Author: Mark Overmars, Ioannis Karamouzas, Roland Geraerts (auth.), Dan Halperin, Kurt Mehlhorn (eds.)